BioShock Info

Another first-person shooter? Well not exactly. BioShock is definitely different, in more ways than one. BioShock has first-person shooter, adventure game, and RPG elements. Just looking at the screen shots you will notice some pretty weird characters. Some of them wouldn’t be out of place in a horror movie. The people working on BioShock, at Irrational, have been behind games such as System Shock 2 and Swat 4. One of the important assets of BioShock is it’s Artificial Intelligence. Futuristic elements of System Shock are also present in BioShock, such as highly advanced genetic modifications. The weapons in this game can be modified and made more effective against certain enemies. You can read the interview by GameSpy with Kevin Levine of Irrational by scrolling down.

BioShock (R) Irrational

BioShock (R) Irrational

GameSpy: What is the hardest part of developing BioShock?

Ken Levine: We feel as though the first-person shooter genre has not really evolved since Half-Life. If you look at Gran Turismo for example, you can’t really go back to playing Ridge Racer after playing Gran Turismo because know you expect that you can tune your car and modify your car. And when you play Grand Theft Auto, you can’t really go back and play Stuntman; and when you played Half-Life, you couldn’t go back to DOOM. I think, you know, when DOOM 3 came out, we kinda saw that and how it was to go back.

So we were saying, “How are we going to move the genre forward?” because as a gamer, I’m getting tired of the same clichés. One of the biggest challenges is figuring out what we wanted to do with the genre, and how we could change, but how we could do it without confusing people about what we were doing. That was really challenging. It’s very easy for people to identify a game and genre if it has fewer features than what they might expect. People look at BioShock and say, “What is it?”

When you add more than what people expect — we have everything that DOOM 3 has, and then we have all this other stuff (weapon crafting, character choice and plasmids, and hacking), people get a little confused as to whether it’s an RPG or an adventure game. No, what it is, is a first-person shooter, and our goal with BioShock is that after people play it, then that’s what they’ll start to expect from the first-person shooter.

CLICK HERE to read the full article at GameSpy.


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