Mirror’s Edge

A first person game but without weapons. Your kicks and punches should be enough to eliminate any opponent you encounter in the world of Mirror’s Edge. Your character will be Faith, a courier in a futuristic city in which no communication is private. The state monitors everything, no personal freedom exists. You will spend most of your time on rooftops. Jumping from one to another and using your martial art skills to get rid of anyone trying to block your way. You need a high-performance brain. There will be a few seconds at most to plan your next move, unlike most of the past first person games (you could literally go afk for 30 minutes while some idiot enemy keeps looking for you while you are behind a few boxes). The action in Mirror’s Edge will therefore be pretty intense. The city of Mirror’s Edge is extremely clean, and white due to the constant sunlight - take your sun glasses with ya. With some luck we will be able to play this game in 2008. It will be released on the PC, Playstation 3 and Xbox 360.


Though it’s widely known for its acclaimed Battlefield games, the Swedish studio DICE does have a proud history of developing for a wide variety of genres. DICE has made racing games, pinball games, and even an equestrian game called Legacy of Rosemond Hill. With that said, Mirror’s Edge is unlike anything DICE has made before. Indeed, it’s almost unlike anything that we’ve ever seen before, but it nevertheless looks cool. If you had to describe it in a sentence, it’s almost like a first-person parkour game. And if you haven’t heard of parkour, then do a search for it on YouTube.

Find out more at GameSpot.


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